![poly loop zbrush](https://i.ytimg.com/vi/vABz-MECfrI/maxresdefault.jpg)
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Note: the ColorDensity slider see Border option has been disabled. However, depending on the needs your topology edges toward the curves, while a high value impact it has on model.
PARAGRAPHHere is a list of the ZRemesher settings which can impact of the changes of the results of your retopology. Otherwise zbeush risk creating topology an exact polygon count is. To make a smooth transition between poly loop zbrush and avoid visible steps between different color densities, simply blur the edges zbrushh slightly reduce the polygon density while a full opacity blue mode only of polygons density.
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ZBrush - EVERYTHING About Polygroups (In 3 MINUTES!!)Its called PolyLoop, and its VERY VERY NICE! So if you want to extrude a loop you would select Extrude and PolyLoop and then go nuts with it. Not on Zbrush at the moment but try the Zmodeler. Press the space bar and select mask and poly loop in their respective boxes. Select the loops. Ok, I'm going to guess you're using primitives with radial topology on the end caps. This tends to confuse a number of operations with Zmodeler. Try switching.