Designing for production in zbrush rafael grassetti

designing for production in zbrush rafael grassetti

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Designing in 3D for Movies
This is a study I did during the DESIGNING FOR PRODUCTION IN ZBRUSH with Rafael Grassetti. Raf worked as an art director on the re-design of the God of War Franchise, helped to build a team and execute on the vision to make the Playstation title what. Gnomon_Workshop has released a great new tutorial "Designing for Production in #ZBrush" with master artist Rafael Grassetti @rafagrassetti.
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  • designing for production in zbrush rafael grassetti
    account_circle Kenos
    calendar_month 25.11.2021
    Very interesting phrase
  • designing for production in zbrush rafael grassetti
    account_circle Samusar
    calendar_month 26.11.2021
    You are mistaken. Write to me in PM.
  • designing for production in zbrush rafael grassetti
    account_circle Tolkis
    calendar_month 28.11.2021
    And indefinitely it is not far :)
  • designing for production in zbrush rafael grassetti
    account_circle Febei
    calendar_month 28.11.2021
    Completely I share your opinion. I like your idea. I suggest to take out for the general discussion.
  • designing for production in zbrush rafael grassetti
    account_circle Maukus
    calendar_month 29.11.2021
    Yes, quite
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