![designing for production in zbrush rafael grassetti](https://www.iamag.co/wp-content/uploads/2013/12/Rafael-Grassetti-2.jpg)
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Designing in 3D for MoviesThis is a study I did during the DESIGNING FOR PRODUCTION IN ZBRUSH with Rafael Grassetti. Raf worked as an art director on the re-design of the God of War Franchise, helped to build a team and execute on the vision to make the Playstation title what. Gnomon_Workshop has released a great new tutorial "Designing for Production in #ZBrush" with master artist Rafael Grassetti @rafagrassetti.
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