How to vertex shade in zbrush

how to vertex shade in zbrush

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PARAGRAPHZBrush allows you to work before to change these new the ability to create and.

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Is there any way to bake the normal into the surface using Zbrush? For example, using DAZ characters in ZBrush means you have to use multiple maps to get them to look right. Yes, the colours of the zspheres are copied to the polygons when you create the mesh. When I put my displacement map into the displacement field it seems to displace correctly. Vertex colors and Zbrush?